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The sinking city side quests
The sinking city side quests











the sinking city side quests

Usually, this means talking to people and finding clues. As an unashamed fan of map markers, this felt like the perfect compromise between the two systems.Īs you get to each location you'll have to do some investigation work.

the sinking city side quests

However, I did have to put in a bit of work to find where I needed to go. I never felt stuck wandering around and waiting to stumble across a location. You'll get jobs telling you to visit places, usually giving you instructions to find locations with only the district and nearby streets to help.

#THE SINKING CITY SIDE QUESTS FULL#

See an area full of monsters? Then you better open up the map screen and mark it as such. As you advance you'll have to do your own work to mark the map. It has designations for a few of the most important places, but that's it. At the start of the game, you get a mostly empty map of Oakmont. To learn more about these characters, and Oakmont in general, Reed need to put his private eye skills to use and do some investigations. Investigating The Sinking City More like The Drowned Downtown The whole city just oozes mystery, and while there's no way to uncover all of it, it kept me thinking about it long after I stopped playing. It's easily what I was most excited about. Wanting to learn more about each of these characters is probably one of the biggest draws to keep playing. From friendly cult members that may be performing torture behind your back to quiet professors that think up absurd revenge plots, to a librarian who has her mouth sewn shut to stop her from spreading gossip. It helps that some truly interesting characters populate Oakmont. Reed's tale is full of twists and weird moments that threw me off my game and kept me guessing. The story is by far the most interesting part of The Sinking City. Reed needs to enter this mess, figure out the causes of the nightmares, and possibly save the world in the process. Cults are starting, people are doing weird things, and there are monsters roaming the streets. Furthermore, Oakmont has recently suffered from a terrible flood, drowning half the city. He manages to trace them to the city of Oakmont, where he finds others suffering from the same nighttime affliction. You play as Charles Reed, a World War 1 veteran and private investigator who finds himself haunted by weird nightmares he doesn't understand. So is it worth joining Oakmont on its trip to the depths, or should you go for the high ground? After spending around 25 hours exploring the flood, fighting monsters, solving murders, and more, I finally left the city behind. So, I kept my eyes on The Sinking City, hoping that its Lovecraft-inspired cosmic horror would win me over. While I got what I wanted with Call of Cthulhu last Fall, it certainly felt like there was missing something.













The sinking city side quests